![]() For example, the Enscape materials can be individually transformed to V-Ray materials as desired and layered as needed, procedural clouds and grass added, physical camera adjustments and color corrections made, and entourage from Chaos Cosmos placed and even scattered for detailed landscapes. This was intentional, to prevent the loss of performance.īy changing the sky and V-Ray Fur as grass, we can create a different landscape:Īt this stage, all the V-Ray tools and features are available to push realism as far as necessary. You might notice that the sky and grass are not automatically translated. Here's what the Enscape render looks like:Īnd here's the V-Ray render out of the box: All the assets and materials are from Enscape's Asset Library. Your materials, lights, and 3D assets come over as you saw them working in Enscape.įor example, we have a scene set up in Enscape. Whatever you defined in Enscape will now render in V-Ray within the same product (e.g., all work from Enscape for SketchUp flows into V-Ray for SketchUp). Workflows are condensed, and designers can be confident that their designs will be illustrated as initially intended. Now it’s possible to transfer an Enscape scene to V-Ray, where further refinements can be made for even higher quality visualizations. Today, we take one step closer to making this a reality with the initial release of Enscape to V-Ray compatibility, now available with V-Ray 6 for SketchUp and Rhino.Īrchitects and designers can now easily connect their real-time design workflow in Enscape with the photorealistic rendering capabilities that V-Ray is renowned for. ![]() One significant milestone we are striving towards is to provide a unified visualization workflow to help design teams visualize and collaborate more efficiently and effectively. Bridging the Gap: First Steps Towards a Unified Visualization Workflow with Enscape and V-Ray
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